![]() so be prepared.īasically 6-tower defended towns/pirate bases need multiple trips, ships and convoys to take them down. Anything less, such as a Galleon (36 guns, if i remember) is going to need twice that to flatten a tower. With a 50-gun Ship of the Line, a tower usually goes down in 3 - 4 full broadsides. Also positioning helps by keeping your boat at maximum range and turned just right so every broadside shot lands. I know its tempting to float through the middle of two towers and fire both broadsides, but this makes it harder for you to manuever/flee and opens you up for a lot of hurt. ![]() You should be able to widdle down the towers to 2 or 3 left, leave and repair, then come back and go at it again. ![]() Or call in your 2nd convoy and send the first back to port to repair. ![]() Once you've cycled through the first 5 ships, leave the pirate base, toggle on the other 5 ships in the convoy to be your 'attack' ships and re-engage the pirate base and continue. You should average about 1 dead tower for two, maybe three heavily damaged ships. When your ship gets around ~10% steer it away and click your next ship and repeat. Take a full convoy/fleet consting of 10 "Ship of the Lines" there, try to focus on one of the edge towers first making loops away from the other towers.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |